
Can you tell what it is yet?
Ok so this is version one, as terrible as it looks it has the two mechanics of a timer (blue bar) and a bug counter (green bar) the idea being you need to create enough bugs to break the game before the time runs out and the programmer fixes the bugs. I’ve got the level progression and models set up now. The idea is to launch little minigames from the components (White box) which will let you generate bugs in different variables, equations and functions. Taking a break from the coding side for now to design the graphics and the bug inducing minigames :).