{"author_name":"vrld","cat":"LD #23","comments":[],"epoch":1334990820,"likes":1,"metadata":{"p_key":"58152","p_author":"vrld","p_authorkey":"3805","p_urlkey":"93901","p_title":"Brainstorming for Ideas","p_cat":"LD #23","p_event":"LD23","p_time":"1334990820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3805","us_name":"vrld","us_username":"vrld","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>LD23 started 7am local time, but since I had a rough week I decided to wake up when it&#8217;s time. This happened around two hours ago. Before having breakfast I had a peek at the theme, but decided not to think about it too much. To get my subconscious mind working or something.<\/p>\n <p>Breakfast is now over and the ideas start coming, even as I am writing this. I will throw some of them at you:<\/p>\n <ol>\n <li><strong>Build circuits!<\/strong> In the beginning you have nothing but a NAND gate. At the end you will have a fully functional nano robot.<\/li>\n <li><strong>Build circuits!<\/strong> Synchronize the actions of your cute nano robot using a clock, gates and other components. Similar to SpaceChem, but different.<\/li>\n <li><strong>Quantum mechanics<\/strong>: \u00a0States, tunneling, entanglement, weirdness. How to get this into a game? No idea.<\/li>\n <li><strong>Uncertainty principle<\/strong> and <strong>probability<\/strong> distributions. Mechanics similar to the game (the name is on the tip of my tounge) where you guide a stream of particles using attractors, repellors and stuff.<\/li>\n <li><strong>Very many people<\/strong> on very little space. And then you run around and &#8230; this is going nowhere.<\/li>\n <li>You <strong>jump from tiny planet to tiny planet<\/strong>. And you do stuff there. Like solving quests.<\/li>\n <li><strong>Biology<\/strong>: You are an amoeba kind of creature and your goal is to <strong>eat other creatures<\/strong> to gain their abilities. Like Flow or Osmos. But different somehow.<\/li>\n <\/ol>\n <p>I think I will stop here and try to work out possible directions with all of the ideas. My favorites at the moment are\u00a02., 4. and 7.\u00a0\u00a0I will write again when I have my concept.<\/p>\n <p><strong>Edit: <\/strong>I couldn&#8217;t stop, so here&#8217;s number 8: <strong>Ants. <\/strong>This is my new favorite.<\/p>","time":"April 21st, 2012 1:47 am","title":"Brainstorming for Ideas"}