So, it begins…
After getting up four hours after the theme was announced, now I have an idea and I’ll try to craft something decent out of it.
You are a federation employee whose job is to track and destroy little planets that our federation does not like. In a regular day like others, you travel to the core of a mazy planet you’re going to destroy with your digger and plant your planet devouring bomb. In an unfortunate turn of events, your digger is not able to start up, so you have to work your way up to the planet surface to send a signal to your mothership before the planet gets devoured completely.
You begin in a maze. The maze shrinks from inside every second. You need to work your way outside to find the end of the level. You can’t see the whole level and obviously going in a dead end might have serious consequences. Luckily you still have some tools with you that can be useful in dire situations.
While this tiny world gets tinier every second, can you make your way out of it?
I really hope to be able to finish the game in time. See you on the next update!