SHAPE.SHIFT() Post-Mortem
I’ve just written up the post-mortem for my LD35 game SHAPE.SHIFT() which you can view by heading straight to my blog.

To see my previous post on how to get a good score in my game (because apparently it’s ridiculously hard), click here and if you haven’t tried the game yet, give it a play/rate by clicking here.
Also, I’m looking for more games to play/rate so click here to submit your entry and I’ll get to it as soon as possible.
Tags: LD35, Ludum Dare, post-mortem, postmortem, unity