{"author_name":"Cake&#38;Code","cat":"LD #23","comments":[],"epoch":1334983500,"likes":3,"metadata":{"p_key":"58248","p_author":"Cake&#38;Code","p_authorkey":"505198","p_urlkey":"93997","p_title":"The First 5 Hours","p_cat":"LD #23","p_event":"LD23","p_time":"1334983500","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"505198","us_name":"Cake&#38;Code","us_username":"Cake&#38;Code","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Progress! After about an hour of brainstorming, and an hour of Cake going to a company happy hour (Sorry Zeik!), here is a screen of our first 5 hours of progress.<\/p>\n <p>So far this is Cake&#8217;s screen. Lots of Illustrator-ing going on. It took her a good 20-30 minutes to art direct the mood and theme for the game, but so far she&#8217;s got character design completed, a few obstacles, and the background. Before the end of the night is over (+ a large cup of coffee) she plans on having most of the world created and brainstorm a few level ideas with Zeik. But the main goal for now is to have most assets created and dive in to the main screen.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/20\/the-first-5-hours\/11pm-screenshot\/\" rel=\"attachment wp-att-121002\"><img class=\"size-large wp-image-121002 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/11pm-screenshot-550x309.png\" alt=\"\" width=\"550\" height=\"309\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/11pm-screenshot-300x168.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/11pm-screenshot-550x309.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/11pm-screenshot.png 1366w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>Zeik is trying to keep up with the art, since Cake is &#8220;pumping out more art than [he] can keep up with&#8221;. Despite that, the game is somewhat playable. Still trying to integrate a flux capacitor (har). No, but seriously, we have some game mechanics to hammer out. That&#8217;s the goal for tonight&#8230;.sort of? He&#8217;s just trying to do work.<\/p>\n <p><img src=\"http:\/\/img.photobucket.com\/albums\/v616\/apple-chan\/game_fri_11-32.png\" alt=\"\" \/><\/p>\n <p>Our current work station and dinner. Not pictured is the giant Starbucks cup that Cake is gulping like water with blearly eyes and the moleskin she relies on like a life-jacket. Ya, we both really enjoy hot wings.<\/p>\n <p>So that&#8217;s our progress so far! We&#8217;ve set pretty good goals for ourselves for tonight and tomorrow. Neither of us really plan on sleeping before 3am.<\/p>\n <p><strong>Ludum Jamming To:<\/strong> Edward Sharpe &amp; The Magnetic Zeros &#8211; Up From Below, possibly going to switch to Cake&#8217;s fabulously 80&#8217;s mix.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flashpunk\/\" rel=\"tag\">flashpunk<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/foodphoto\/\" rel=\"tag\">foodphoto<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game-jam\/\" rel=\"tag\">game jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/illustrator\/\" rel=\"tag\">illustrator<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-23\/\" rel=\"tag\">LD #23<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld23\/\" rel=\"tag\">ld23<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/photoshop\/\" rel=\"tag\">photoshop<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tools\/\" rel=\"tag\">tools<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/update\/\" rel=\"tag\">update<\/a><\/p>","time":"April 20th, 2012 11:45 pm","title":"The First 5 Hours"}