Making (some) progress

Been working on the basics of my game for the past few hours.  It is a platformer in space where you have to jump from planet to planet to find a new home after being kicked off of your home planet for become too big.  I’m still tuning physics for player movement and fixing the collision.  I want to have orbiting planets and floating space junk that can knock you around at the very least.  There are no animations for the player yet. I’m hoping to get to that later this weekend but I first want to have all of the game mechanics done.