{"author_name":"alkemann","cat":"LD #23","comments":[],"epoch":1334980500,"likes":2,"metadata":{"p_key":"58292","p_author":"alkemann","p_authorkey":"12362","p_urlkey":"94041","p_title":"Inspiration","p_cat":"LD #23","p_event":"LD23","p_time":"1334980500","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"12362","us_name":"alkemann","us_username":"alkemann","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So i had picket my favorite themes, and my brain was already hard at work doing some prebrainstorming for ideas. A card game was taking shape while I tried to get some sleep before the start. &#8220;Tiny world&#8221; was not one of them. So.. Start over.<\/p>\n <p>This morning I was thinking about the theme and what it means to me. I am a literal kind of guy so I came up with this as a setup for my game. I don&#8217;t know what the mechanics will be yet, but this text will provide the player with context:<\/p>\n <p><strong>Standing in an open field, it is easy to think of the planet below you as an enormous, static object. Falling down, it is hard to imagine &#8220;missing it&#8221;. But in reality, the planet is just a tiny, tiny spec of dust in the vast infinite of space. And it is moving at incredible speeds, it takes it just 0.034 seconds to move 1 kilometer along it&#8217;s journey around the sun. If you were a meteor hurtling towards this tiny world, you would find it very hard to image &#8220;hitting it&#8221;.<\/strong><\/p>\n <p>I plan on doing an HTML5 with Canvas solution, using jQuery, jCanvas and a very generic <a href=\"https:\/\/github.com\/alkemann\/h.l\">web\/js framework<\/a> I have set up in advance.<\/p>\n <p>Now I have to go think of some mechanic.<\/p>","time":"April 20th, 2012 10:55 pm","title":"Inspiration"}