{"author_name":"MarekkPie","cat":"LD #23","comments":[],"epoch":1334979960,"likes":1,"metadata":{"p_key":"58295","p_author":"MarekkPie","p_authorkey":"11038","p_urlkey":"94044","p_title":"Supernova","p_cat":"LD #23","p_event":"LD23","p_time":"1334979960","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"11038","us_name":"MarekkPie","us_username":"\/author\/marekkpie\/","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Woohoo! Ludum Dare! Yay!&#8230;and all that.<\/p>\n <p style=\"text-align: left\">Having a great time so far making my game. Have already hit a few hiccups, including an idea and some associated artwork scrapped as I quickly realized I was both unprepared for that idea and it was a little big in scope (think Shadow of the Colossus; sounds awesome&#8230;but I mean, c&#8217;mon, too much work.)<\/p>\n <p style=\"text-align: left\">I was not (and really am not still) a big fan of this particular topic; I would have much preferred any of the &#8220;life&#8221; options like <em>Evolution, Artificial Life, Built It and then Use it, or Death is the New Beginning<\/em>. I guess I&#8217;ll have to just hold onto my super sweet idea until the next Ludum Dare with a similar theme to those.<\/p>\n <p style=\"text-align: left\">So, now the new idea. It&#8217;s fairly simple. The image that kept popping into my head when I would think about this topic was the final scene in the first Men in Black.<\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/youtu.be\/AJOVUF-HaDw?t=41s\">MIB Final Scene<\/a><\/p>\n <p style=\"text-align: left\">If you are too lazy to watch the clip, essentially it is saying that there are much larger forces than us that manipulate entire galaxies like they are a sack of marbles. I wanted to incorporate that idea into my game. You are playing some godly entity who needs to protect a star from an invading force. What&#8217;s the motivation, you ask? There is none. Hush now!<\/p>\n <p style=\"text-align: left\">You place different planet types on different orbits. Since I&#8217;ve only got 43 hours left of jamming, I&#8217;m going to stick with three types: attack, defend, and food. Their jobs are pretty self-explanatory. You fight waves on enemies, and gain the ability to add more planets based on how much food you are producing. Think of this as Plants vs. Zombies IN SPACE!!!!!<\/p>\n <p style=\"text-align: left\">Here&#8217;s a little sketch up of what the game might eventually look like:<\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/20\/supernova\/sketchup\/\" rel=\"attachment wp-att-120842\"><img class=\"size-medium wp-image-120842 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/sketchup-300x225.png\" alt=\"Awesome, I know\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/sketchup-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/sketchup-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/sketchup.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p style=\"text-align: left\">There are a few more ideas I have to make it a bit more complicated, but I&#8217;ll save them for another post. I&#8217;ve got my orbiting planets, and I&#8217;m all good for tonight. Let&#8217;s try and get some sleep and come back refreshed for many hours of badassery.<\/p>\n <p style=\"text-align: left\">P.S. here is my &#8220;game&#8221; so far&#8230;don&#8217;t judge me!<\/p>\n <p style=\"text-align: left\"><a href=\"http:\/\/dl.dropbox.com\/u\/49569739\/SupernovaNight1.swf\">Supernova Night 1<\/a><\/p>","time":"April 20th, 2012 10:46 pm","title":"Supernova"}