{"author_name":"toxicfork","cat":"LD #23","comments":[],"epoch":1334976300,"likes":0,"metadata":{"p_key":"58344","p_author":"toxicfork","p_authorkey":"508669","p_urlkey":"94093","p_title":"5:41 GMT update","p_cat":"LD #23","p_event":"LD23","p_time":"1334976300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"508669","us_name":"toxicfork","us_username":"toxicfork","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I have decided on an idea (a cat in a house, where the house is the &#8220;tiny world&#8221;)!<\/p>\n <p>I decided to use box2das3 (actionscript 3 port of box2d) for collisions.<\/p>\n <p>Had some troubles with 2d animation software. I thought ASEPRITE had onion skin&#8230; apparently it didn&#8217;t. I had to use Paint.net and set layer transparencies manually instead. It is hard to animate things this way, though. Graphics Gale just doesn&#8217;t have the brushes that I need.<\/p>\n <p><a href='https:\/\/bitbucket.org\/toxicFork\/ld23\/raw\/66998b0e4873\/src\/images\/cat.png'>Player character with idle animations (and a broken walking animation).<\/a><\/p>\n <p>You can find the source here:\u00a0<a href=\"https:\/\/bitbucket.org\/toxicFork\/ld23\/\">https:\/\/bitbucket.org\/toxicFork\/ld23\/<\/a> !<\/p>","time":"April 20th, 2012 9:45 pm","title":"5:41 GMT update"}