{"author_name":"Martoon","cat":"LD #23","comments":[],"epoch":1334971860,"likes":1,"metadata":{"p_key":"58400","p_author":"Martoon","p_authorkey":"2355","p_urlkey":"94149","p_title":"Tiny Whirled Piece","p_cat":"LD #23","p_event":"LD23","p_time":"1334971860","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2355","us_name":"Martoon","us_username":"martoon","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Not sure how this will work out, but here&#8217;s what I&#8217;m thinking:<\/p>\n <p>An infinite zooming game (yeah, I know; we&#8217;re probably going to see a lot of those) which has multiple small, whirling objects on the screen. \u00a0The camera automatically zooms in, and the player has to match her view rotation and position with that of one of the pieces so she &#8220;locks on&#8221; as she zooms in to it. \u00a0The challenge will be that she&#8217;s controlling her spinning and panning at the same time, and panning is relative to the current (changing) rotation of her view. \u00a0As she zooms in to the small piece and matches its rotation, it will of course contain more, smaller pieces, one of which she zooms in to,\u00a0ad infinitum.<\/p>\n <p>We&#8217;ll see how this goes.<\/p>","time":"April 20th, 2012 8:31 pm","title":"Tiny Whirled Piece"}