First Image

I’m making a game where a growing population builds a civilization in a world with a finite size.

When the game begins, the population is small and lives in a tiny camp with only a few homes in it. As the population grows, however, it develops into a town, then eventually a large city. In the late stages I’d like to have a population of tens of thousands, but I may decide have to scale back depending on how it feels to have so many individuals (it might be necessary to keep the population low enough that individual people are quite visible even at the end). I might also have to scale back if this starts running terribly.

Here is my first image. Everything always looks the best at the beginning, before you have a chance to make any mistakes.

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Comments

pkdawson
21. Apr 2012 · 01:00 UTC
Ha, the concept I came up with is quite similar, though I’m sticking with a fairly small, isolated outpost to keep with the theme.