My first mini GDD
Game is about getting your cult to control the world or the larger portion of the world. This is decided
by the ammount of piety you have at the end of game. You gain piety by getting your minions to spread your religion
and/or to massacre the faithful of other religions. The game is a realtime based strategy game that plays on two levels.
First Level – Minions
There are 4 types of minions
Missionaries = Convert the population in the region to your belief.
Inquisitors = Kill the population in the region that don’t share your belief.
Seekers = Kill enemy units in their region
Guardians = Defend allied units AND population in their region. Can only be deployed in regions with highest control percent.
Minions remain in an area until they die or “expire” (In 60 sec)
Second Level – Miracles
TO BE ADDED LATER
You gain points for killing enemies when the kill occurs. You get points for having worshipers AT THE END of the game. You also gain
points for killing enemy units.
There will be 9 regions in the game and 4 “Factions” thus regions will always be contested. Each region will be object which will have
the following in it:
Name, Array of units, population under the influnces of faction 1,2,3,4, total population
Each player has the following variables
Score
Money
Total number of followers
Each game will go on for 10 mins
Every two mins a new level “Might” will be reached, during which more powerful miracles can be performed.
Money is passively gained based on the number of followers you have.
CORRECTION! IT’S NOW ALL IN SPACE, BECAUSE SPACE IS EASIER! SO MUCH EASIER!
Decided not to go with this, adds additional complications and doesn’t touch the theme enough.