{"author_name":"Sean Hogan (anodyne\/even the ocean)","cat":"LD #23","comments":[],"epoch":1334968620,"likes":1,"metadata":{"p_key":"58449","p_author":"Sean Hogan (anodyne\/even the ocean)","p_authorkey":"508659","p_urlkey":"94198","p_title":"It\u2019s a tiny world but it\u2019s okay, ludum dare 23 (seagaia)","p_cat":"LD #23","p_event":"LD23","p_time":"1334968620","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"508659","us_name":"Sean Hogan (anodyne\/even the ocean)","us_username":"Sean Hogan (anodyne\/even the ocean)","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So, there&#8217;s a thing I always want to get across to people, and that&#8217;s the ability everyone has to create and pull themselves out of the boredom they always claim to have.<\/p>\n <p>I&#8217;m going to try to get that message out (as non pretentious as possible) through my LD23 game. How does the theme play in? Well, the protagonist will be living in a &#8220;tiny world&#8221; &#8211; an isolated little town , brought there for some yet-to-be-determined events, boredom strikes, but he runs into an old friend (HOHOHO &#8220;small world!&#8221; okay that&#8217;s terrible, but yeah). In any case, you get to go through a few scenarios where user input draws certain pictures. So fun bitmap manipulation and the like, right? Right. You can live in a tiny world, physically, but that doesn&#8217;t matter. You can still find inspiration for things everywhere &#8211; yes, that&#8217;s the moral! \u00a0you should make something, basically, i don&#8217;t know. hm.<\/p>\n <p>&nbsp;<\/p>\n <p>That&#8217;s my reason for making it, but I obviously don&#8217;t intend to get that across bluntly. In any case, I kind of want the game to just be an enjoyable to play game, and unique to each player&#8217;s playthrough (unique in that the drawings you generate will be based on your \u00a0input). beautiful things (well, the drawings may not be so beautiful) will come out of it.<\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;m envisioning a very &#8220;warm&#8221; sound track&#8230;perhaps using that genesis soundfont I found yesterday??<\/p>\n <p>&nbsp;<\/p>\n <p>as for the art style, i&#8217;m going to try something kind of possibly disastrous &#8211; a &#8220;sketch-like&#8221; aesthetic, drawing everything with the pencil tool in gimp. it might look crappy but i&#8217;ll try my best not to. you know, where every normal frame actually has 3 or 4 frames so the player looks like it&#8217;s sort of dynamic when standing?<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flixel\/\" rel=\"tag\">Flixel<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/genesis\/\" rel=\"tag\">genesis<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ludum-dare\/\" rel=\"tag\">Ludum Dare<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/reaper\/\" rel=\"tag\">reaper<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/scribbles\/\" rel=\"tag\">scribbles<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/tiny-world\/\" rel=\"tag\">tiny world<\/a><\/p>","time":"April 20th, 2012 7:37 pm","title":"It\u2019s a tiny world but it\u2019s okay, ludum dare 23 (seagaia)"}