{"author_name":"Milo","cat":"LD #23","comments":[],"epoch":1334965920,"likes":0,"metadata":{"p_key":"58489","p_author":"Milo","p_authorkey":"2934","p_urlkey":"94238","p_title":"Ideas & Tools","p_cat":"LD #23","p_event":"LD23","p_time":"1334965920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2934","us_name":"Milo","us_username":"milo","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<div>The first wave of ideas has arrived in my brain! Yay!<\/div>\n <ul>\n <li>A game based on the idea of 7 degrees of separation. Preferably something to do with killing everybody or cutting the social ties.<\/li>\n <li>Something with a very large number of very small planets.<\/li>\n <li>A game of engineering really small biospheres (or death stars&#8230; they&#8217;re sort of like planets) or life on some tiny piece of dust. Or perhaps something else regarding life (humans perhaps) in isolation.<\/li>\n <li>The internet. I don&#8217;t know how that&#8217;s a game, but it sure makes the world small. Are we allowed to write an essay in place of a game? No? Darn.<\/li>\n <li>Make the Earth less big. Blow it up.<\/li>\n <li>Survive the birth of a planet. Perhaps something of a platformer, although with no definite &#8220;up&#8221; direction and with asteroids and bigger planets constantly crashing into your planet (and perhaps your character&#8230;), making it larger. And, of couse, I&#8217;m not opposed to letting the planets blow up\u00a0occasionally.<\/li>\n <\/ul>\n <p>Also, I think I&#8217;ll be going with Processing. It&#8217;s nice and portable and doesn&#8217;t punish me for not knowing how to package my stuff or link with libraries.<\/p>","time":"April 20th, 2012 6:52 pm","title":"Ideas & Tools"}