{"author_name":"Frib","cat":"LD #23","comments":[],"epoch":1334965800,"likes":0,"metadata":{"p_key":"58490","p_author":"Frib","p_authorkey":"3939","p_urlkey":"94239","p_title":"No game concept yet, but I have a plan","p_cat":"LD #23","p_event":"LD23","p_time":"1334965800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3939","us_name":"Frib","us_username":"frib","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>So for Tiny World, I am going to create an actual tiny world. I have a few random game ideas ready, but nothing concrete. What I have chosen, however, is where the game takes place.<\/p>\n <p>I&#8217;m going to create a tiny planet tech demo. I&#8217;m unsure if it shall be 2D or 3D, or a mix of both. But in any case, doing this will allow me to make any game set on or around a planet. If I go for 2D, then it&#8217;s just a platformer or top-down game but with a different perspective (being round and all). And if I go for 3D, I can make a first person game as well. 3D would probably be like populous 3, where it&#8217;s fake round, with sprites as characters.<\/p>\n <p>But first, sleep! After waking up I&#8217;ll work on the tech demo. I wanted to make a tech demo using openTK, but for this to work I&#8217;ll have to know what I&#8217;m doing, so I&#8217;m probably going to stick with XNA after all. Or maybe I get a random new awesome idea and I&#8217;ll work on that. Who knows! Anyway, good night!<\/p>","time":"April 20th, 2012 6:50 pm","title":"No game concept yet, but I have a plan"}