It begins!
I’m in for my first Ludum Dare. I’ve finished a few games (mostly working on the engines) in C++, but I’ve never really done the rapid prototyping thing. Since I made this decision with approximately 20 hours to spare (most of which was consumed by sleep and work), I’m not going to roll my own tech this time around. I’ve heard quite a bit about Unity, so it’s time to see what we can do together!
Platform: Windows (Possibly Mac)
Middleware: Unity
Tools: MonoDevelop, GIMP, Blender (if I do any 3D), Sound tools (undecided)