{"author_name":"RawBits","cat":"LD #23","comments":[{"author_name":"LukeRissacher","time":"April 20, 2012 4:24 pm","epoch":1334957040,"text":"Atari, nice. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Back to the roots.  Look forward to checking this one out.","spam":"N"}],"epoch":1334956860,"likes":1,"metadata":{"p_key":"58622","p_author":"RawBits","p_authorkey":"5167","p_urlkey":"94371","p_title":"Sleepy, but in!","p_cat":"LD #23","p_event":"LD23","p_time":"1334956860","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"5167","us_name":"rawbits","us_username":"rawbits","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Finally&#8230; The first LD I can do from start to finish! No girlfriend, no work, no moving&#8230; yay!<\/p>\n <p>&nbsp;<\/p>\n <p>I&#8217;ll make a really minimalist game though. I want to catch the idea what makes something a good game. So for this project I&#8217;ve chosen the Atari 2600 (VCS or Stella) platform. Minimalist graphics and sfx with no music. Just the bare bones&#8230; At least I try to aim for this until gameplay is working right.<\/p>\n <p>&nbsp;<\/p>\n <p>For the developement I&#8217;ll use:<\/p>\n <p>&#8211; <a title=\"Stella\" href=\"http:\/\/stella.sourceforge.net\/\" target=\"_blank\">Stella<\/a> (emulation and run-time debug)<\/p>\n <p>&#8211; Notepad (editor)<\/p>\n <p>&#8211; <a title=\"dasm\" href=\"http:\/\/sourceforge.net\/projects\/dasm-dillon\/\" target=\"_blank\">dasm<\/a> (compiler) with <a title=\"vcs.h, macro.h\" href=\"http:\/\/khryssun.free.fr\/Programming\/Dasm_Atari2600_1.09.zip\" target=\"_blank\">vcs.h and macro.h<\/a><\/p>\n <p>&#8211; <a title=\"PlayfieldPal\" href=\"http:\/\/www.alienbill.com\/2600\/playfieldpal.html\" target=\"_blank\">PlayfieldPal<\/a> and <a title=\"PlayerPal\" href=\"http:\/\/www.alienbill.com\/2600\/playerpalnext.html\" target=\"_blank\">PlayerPal<\/a> (graphics)<\/p>\n <p>&nbsp;<\/p>\n <p>This game will be playable in the Stella emulator perfectly. For developemant I&#8217;ll not use any illegal opcodes or nasty bank switching and that kind of stuff for simplicity &#8211; maybe after LD I pimp it up a bit. \ud83d\ude09 I&#8217;ll work according to the <a title=\"Stella Programmer's Guide\" href=\"http:\/\/atarihq.com\/danb\/files\/stella.pdf\" target=\"_blank\">Stella Programmer&#8217;s Guide<\/a> and the <a title=\"6502 Reference\" href=\"http:\/\/www.obelisk.demon.co.uk\/6502\/reference.html\" target=\"_blank\">6502 Reference<\/a> while keeping the 4k boundary so there is no reason it will not work on the real thing! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/2600\/\" rel=\"tag\">2600<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/6502\/\" rel=\"tag\">6502<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/atari\/\" rel=\"tag\">atari<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/dasm\/\" rel=\"tag\">dasm<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/notepad\/\" rel=\"tag\">notepad<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/playerpal\/\" rel=\"tag\">PlayerPal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/playfieldpal\/\" rel=\"tag\">PlayfieldPal<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/stella\/\" rel=\"tag\">stella<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/vcs\/\" rel=\"tag\">vcs<\/a><\/p>","time":"April 20th, 2012 4:21 pm","title":"Sleepy, but in!"}