Prepared for LD!

This is my second Ludum Dare, and the first time I go solo. In the previous edition I did Zombie in Love but we couldn’t finish it as we planned, mostly because the engine was not ready for prime-time. This time it’s in much better shape, and since last weekend I’ve been rewriting Zombie in Love with the new API and now works as we designeed it.

So, here’s my stuff:

  • Language:Python! I love Python. I mix it with C/C++ with cython.
  • Engine: Gamekit with my own python bindings.
  • Tools: Blender, of course: I use it for everything, even for painting! Also Inkscape and maybe GIMP or myPaint, and a little script I did for converting materials.
  • Text editor:Kate
  • OS: Ubuntu 12.04 with KDE 4.8

I’ll publish the game for Windows, Linux 32/64 bit, Android and probably Mac OS X after the compo.