{"author_name":"Skoggy","cat":"LD #23","comments":[],"epoch":1334947800,"likes":0,"metadata":{"p_key":"58716","p_author":"Skoggy","p_authorkey":"504632","p_urlkey":"94465","p_title":"I\u2019m in!","p_cat":"LD #23","p_event":"LD23","p_time":"1334947800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504632","us_name":"Skoggy","us_username":"Skoggy","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Second time for me, and this time will be a whole lot better!<\/p>\n <p>First off, I will be at Free Lunch Design in Gothenburg, Sweden. Awesome!<\/p>\n <p>Last time I used XNA but I felt like it was too much of a hassle for people to download and install the game. So this time I will be using Java and lwjgl so that it can be run in a browser as an applet!<\/p>\n <p>This is pretty much the stuff I will use:<\/p>\n <ul>\n <li>Java<\/li>\n <li>Netbeans<\/li>\n <li>LWJGL<\/li>\n <li>Slick2D<\/li>\n <li>Paint.NET<\/li>\n <li>sfxr<\/li>\n <li>some home made music? We&#8217;ll see what fits the game!<\/li>\n <\/ul>\n <p>The source library I&#8217;m using is just a basic helper library that has some functions for handling scenes, menus and stuff.<\/p>\n <p>Source can be found here =&gt;\u00a0<a href=\"https:\/\/github.com\/Th3dz\/LudumDare201204\">https:\/\/github.com\/Th3dz\/LudumDare201204<\/a><\/p>\n <p>I can be found here =&gt;\u00a0<a href=\"https:\/\/twitter.com\/#!\/Th3dz\">https:\/\/twitter.com\/#!\/Th3dz<\/a><\/p>\n <p>Good Luck everyone and happy LD23!<\/p>","time":"April 20th, 2012 1:50 pm","title":"I\u2019m in!"}