First Ludum Dare; all systems go!

So, after having successfully participated in the Global Game Jam earlier this year for the first time, I set Ludum Dare’s 23rd edition as my next goal. In that occasion I had a great team though, so it’ll be a challenge to adjust the scope from that to a one-man project. Feeling a little experimental I’ve decided to learn Love2D for this event, and I’ve already set up a git repo over at github, as well as a small development environment on the PC I’ll be working on. It’ll be my first time with Lua, but I’m a good learner and I don’t think that’ll be too much of  a setback.

Some tools:

  • Language: Lua
  • Engine: Love2D
  • IDE: Geany
  • Graphics: Inkscape, The GIMP
  • Sound: I have the least experience in this area, so I’ll probably give sfxr a go if I have any time to spare.

Anyway, really looking forward to getting started 😀

Greetings from Costa Rica, and good luck to you all!