{"author_name":"Raptor85","cat":"LD #23","comments":[],"epoch":1334920320,"likes":0,"metadata":{"p_key":"58913","p_author":"Raptor85","p_authorkey":"7131","p_urlkey":"94662","p_title":"Uh oh\u2026I broked it..","p_cat":"LD #23","p_event":"LD23","p_time":"1334920320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7131","us_name":"Raptor85","us_username":"raptor85","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Too many porting bugs to work out in my engine before LD starts so I&#8217;m revising my &#8220;I&#8217;m in&#8221;..Instead of using an engine I&#8217;ll just do straight SDL\/C++ again for simplicity&#8217;s sake.<\/p>\n <p>Also, sorry to any Mac users who may have wanted to use my sprite editor (i did get a few questions on it)&#8230;.I don&#8217;t have a MAC but i did try&#8230;.but OSX keeps crashing on me in virtualbox and I dunno why :\/<\/p>","time":"April 20th, 2012 6:12 am","title":"Uh oh\u2026I broked it.."}