{"author_name":"gavin5564","cat":"LD #23","comments":[],"epoch":1334909040,"likes":0,"metadata":{"p_key":"58942","p_author":"gavin5564","p_authorkey":"5689","p_urlkey":"94691","p_title":"Hello again.","p_cat":"LD #23","p_event":"LD23","p_time":"1334909040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5689","us_name":"gavin5564","us_username":"gavin5564","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Hi everyone,<\/p>\n <p>This will be my 2nd LD and like last time I will be using C# with the XNA Framework.<\/p>\n <p>Last time I participated the game was somewhat finished but due to the fact I was awake for around 35 of the allowed 48 hours I burnt out in the end and gave up. I also found that the scope of my game was way to large and therefore I was unable to put in everything I would have liked, I also found that the code I was writing was filled with lots of hacks and was so unreadable\/un-extensible by the end it would have been quite difficult to have a polished product.<\/p>\n <p>Hopefully I will be able to think of a game this time that doesn&#8217;t require a large amount of graphics as I am seriously untalented in that area.<\/p>\n <p>Tools I will be using<\/p>\n <p>IDE: Visual Studio 2010<\/p>\n <p>Graphics: Photoshop Cs5<\/p>\n <p>Sounds: sfxr<\/p>\n <p>Code Libraries: XNA, Silversprite<\/p>\n <p>Timelapse: My own custom software, LolLapse-Timelapse<\/p>","time":"April 20th, 2012 3:04 am","title":"Hello again."}