{"author_name":"mcc","cat":"LD #23","comments":[],"epoch":1334907780,"likes":3,"metadata":{"p_key":"58946","p_author":"mcc","p_authorkey":"4987","p_urlkey":"94695","p_title":"I\u2019m in! #3","p_cat":"LD #23","p_event":"LD23","p_time":"1334907780","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"4987","us_name":"mcc","us_username":"mcc","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>This is gonna be my third Ludum Dare. I&#8217;ve actually participated in the last two&#8211; for LD21 I made <a href=\"http:\/\/runhello.com\/?p=465\">an intricate and fairly complete prototype<\/a> of a game I may go back and &#8220;finish&#8221; someday, for LD22 I wound up busy all weekend and made a bizarre <a href=\"http:\/\/runhello.com\/?p=498\">generative sound demo<\/a> on the last day. I think I&#8217;m getting better at this whole game jam thing&#8211; since I did LD21 I&#8217;ve also participated in two of the Pirate Karts and also the Molyjam. (You can find the full list of my games <a href=\"http:\/\/runhello.com\/\">here<\/a>.)<\/p>\n <p>I am planning to make my game this weekend, whatever it is, with <a href=\"http:\/\/polycode.org\/\">Polycode<\/a>, a library I&#8217;ve been moving my development to over the last year in the hopes it would let me write part-C++-part-Lua programs with little fuss. There has admittedly been some fuss. Polycode is alpha and has some usability issues, so I spent most of my free time the last few days trying to clean up Polyconsole, my get-started-with-Polycode project (which has some niceties like a debug console), partly so that it would be in a good shape for me to use for LD, and partly so that I could then write up a nice blog post and post my tools before LD so that maybe other people could use them. And, well&#8230; I did get Polyconsole actually in what I would think of as a &#8220;ready to show to others&#8221; state before LD started! Here&#8217;s what the demo I&#8217;ve been working on with it looks like right now:<\/p>\n <p><img src=\"http:\/\/i.imgur.com\/t0Tpy.png\" \/><\/p>\n <p>&#8230;except&#8230; that was all I had time for before LD, meaning I didn&#8217;t write any documentation. And without documentation and build instructions I don&#8217;t think my code will be much use to anyone. But, if you want to see the codebase I&#8217;m gonna be working from this weekend, see <a href=\"https:\/\/bitbucket.org\/runhello\/polyconsole\">here<\/a>. I&#8217;ll write a more useful blog post about what &#8220;Polyconsole&#8221; is after LD. You&#8217;ll have to take my word for it: It&#8217;s TOTALLY AWESOME.<\/p>\n <p>Anyway: Ludum Dare 23. I&#8217;M IN<\/p>","time":"April 20th, 2012 2:43 am","title":"I\u2019m in! #3"}