Base Engine

Just in case I end up participating in this LD48 I wanted to post my basic engine that I’ll be using. This does not include any source other than the script file to get some simple things on the screen, and I plan to modify the source for the engine as well as the game throughout the course of the competition, but hopefully this is enough to demonstrate where I’m at before the competition starts. Certainly nothing compared to what an engine like unity gives you, so I think I’m safe :) You can of course modify the script “scene.lua” and make some cubes appear on the screen, but there’s not much more to it at this point. Note that this is a windows executable, and is currently not ported to any other platform.

You can also track the progress of my engine at my site, http://halogenica.net

Comments

Diventurer
20. Apr 2012 · 06:45 UTC
Wow. How did you do that .zip trick? XD
26. Apr 2012 · 01:19 UTC
well that didn’t work. Windows command looks like THIS: