{"author_name":"bwdevel","cat":"LD #23","comments":[{"author_name":"","time":"April 19, 2012 7:47 pm","epoch":1334882820,"text":"I don&#8217;t think it&#8217;s a problem, as long as you release the source &#8220;engine&#8221; ahead of time. Somebody can correct me if I&#8217;m wrong though.","spam":"N"}],"epoch":1334878560,"likes":1,"metadata":{"p_key":"59004","p_author":"bwdevel","p_authorkey":"12229","p_urlkey":"94753","p_title":"I\u2019m In","p_cat":"LD #23","p_event":"LD23","p_time":"1334878560","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"12229","us_name":"bwdevel","us_username":"bwdevel","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>The only pre-compo works that will be in my submission is just setting up my environment and creating a shell for the game. This includes the splash screen, menu screen, level screen, and end\/credit screen. They have no content in them; they are just empty shells to begin the competition with.<\/p>\n <p>If this will be problem, just say so and I&#8217;ll start from scratch.<\/p>\n <p>Source for the empty screen classes can be found <a title=\"HERE\" href=\"http:\/\/www.bwdevel.com\/ld\/ld23\/skeleton_src.zip\" target=\"_blank\">Here<\/a>.<\/p>\n <p>&nbsp;<\/p>\n <p>UDPATE: Screw java webstart; I&#8217;m also having all sorts of last minute issues with my engine choice; gonna play it safe for my first LD48&#8230;<\/p>\n <p><strong><br \/>\n <\/strong><\/p>\n <p><strong>Language:<\/strong><del> Java (LWJGL + Slick2D + marteengine)<\/del> <em>GameMaker HTML5<\/em><\/p>\n <p><strong>IDE:<\/strong> <del>Eclipse<\/del> <em>GameMaker IDE<\/em><\/p>\n <p><strong>Graphics:<\/strong> Inkscape + Gimp<\/p>\n <p><strong>Audio:<\/strong> Ardour + sfxr<\/p>","time":"April 19th, 2012 6:36 pm","title":"I\u2019m In"}