{"author_name":"Lusmu","cat":"LD #23","comments":[],"epoch":1334851980,"likes":0,"metadata":{"p_key":"59092","p_author":"Lusmu","p_authorkey":"8347","p_urlkey":"94841","p_title":"I\u2019m in 2.0","p_cat":"LD #23","p_event":"LD23","p_time":"1334851980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8347","us_name":"Lusmu","us_username":"lusmu","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>The wait is almost over! I&#8217;m just itching to get started on my second Ludum Dare.<\/p>\n <p>I was pretty pleased with my previous entry,<a href=\"http:\/\/aliverkonritarit.com\/solitaireofsolitude\/\" target=\"_blank\"> Solitaire of Solitude<\/a>, which by the way is available in a bit more polished form for iPad in both <a href=\"http:\/\/itunes.apple.com\/us\/app\/solitaire-of-solitude\/id493861730?ls=1&amp;mt=8\" target=\"_blank\">paid<\/a> and <a href=\"http:\/\/itunes.apple.com\/fi\/app\/solitaire-of-solitude-lite\/id500556612?mt=8\" target=\"_blank\">free<\/a> version. If I remember correctly, it tied with Notch&#8217;s Minicraft in the fun category, and was rated fairly high in innovation.<\/p>\n <p>I was hoping to try out some new tool this time, but alas, I&#8217;ve had no time to do any warmup, so I&#8217;ll probably just go with my strengths and use Unity.<\/p>\n <p>My main goal for LD23 is to make a game where the\u00a0basic structure easy and quick to implement, so I can spend more time on content and\u00a0playability.<\/p>","time":"April 19th, 2012 11:13 am","title":"I\u2019m in 2.0"}