Probably should announce this.

I plan to participate in LD23. Had such a blast last time and was really pleased with what I came up with, even if it wasn’t that good. This time I will be trying to create a 2.5d game using a custom engine I’ve been designing. Never know how these things will work out until you  put them in a game and see how they play. In case anyone is silly enough to try to learn an amatuer engine in one day and use it for the compo, here it is. Anyway, the tools:

Langauge: Java (so I can distribute the applet on the web, probably should just learn flash at some point)

Engine: Custom 2.5D engine (because I’m silly like that)

Graphics: Paint.NET (an old stand-by)

Sound: Audacity (I plan to make my own sound effects and then distort them to something hopefully cool)

Time Lapse: Chronolapse (though I can’t figure out how to get it to record just my second monitor. I may just have to write a script to trim all the images it creates so that it only shows the second monitor)

 

Good luck, everybody!

Tags: 2.5d, im in, java, ld23, paint.net, timelapse, tools