{"author_name":"EverAlert","cat":"LD #23","comments":[],"epoch":1334836920,"likes":0,"metadata":{"p_key":"59125","p_author":"EverAlert","p_authorkey":"508845","p_urlkey":"94874","p_title":"Updating Mah Tools!","p_cat":"LD #23","p_event":"LD23","p_time":"1334836920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"508845","us_name":"EverAlert","us_username":"EverAlert","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Sooo, been doing a lil&#8217; prepwork, so I figured I&#8217;d post a couple of extensions I&#8217;ve been putting together for all the Game Maker users out there. What they do is kinda random, but who knows, maybe someone will find it useful like me. \ud83d\ude00<\/p>\n <ul>\n <li><strong>GM Mouse Ext<\/strong> &#8211; Adapted from a DLL someone else made (I like the GEX format better). Adds functions to load and use ANI\/CUR files as mouse cursors, and functions to contain the mouse to a screen region. [<a href=\"http:\/\/www.mediafire.com\/?gp56l83z5t2nm35\">download<\/a>]<\/li>\n <li><strong>Line2D 0.2<\/strong> &#8211; Something I put together to calculate line-to-line intersections. Also features a fairly random function that generates a curve based on 3 points (stuck it in there since it uses the intersection functions). [<a href=\"http:\/\/www.mediafire.com\/?0gu7p41lbtn40b9\">download<\/a>]<\/li>\n <\/ul>\n <p>I also took the time to write some documentation so hopefully it should be clear how to use them. I hope someone finds these useful!<\/p>","time":"April 19th, 2012 7:02 am","title":"Updating Mah Tools!"}