{"author_name":"Muhiz","cat":"LD #23","comments":[],"epoch":1334826360,"likes":0,"metadata":{"p_key":"59137","p_author":"Muhiz","p_authorkey":"11801","p_urlkey":"94886","p_title":"Ludum Dare virgin.","p_cat":"LD #23","p_event":"LD23","p_time":"1334826360","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11801","us_name":"Muhiz","us_username":"muhiz","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Yeah, I&#8217;m participating Ludum Dare for the first time. Fortunately I&#8217;ve keys to (un)success at my hand:<br \/>\n &#8211; I&#8217;m unprepared<br \/>\n &#8211; I&#8217;m using unknown framework for me: L\u00d6VE.<br \/>\n &#8211; I&#8217;ve family and not much spare time this weekend.<br \/>\n Anyways I try to succeed and I&#8217;ve still time to prepare tools and schedule. I need to plan my time well and keep things simple.<br \/>\n Although, I haven&#8217;t used L\u00d6VE before, I know Lua pretty well and have used it before in other projects. I was also thinking at using LWJGL but figured out, that I might get more done in L\u00d6VE considering my time restrictions. And, yes, I know, I could&#8217;ve participated the Jam but having more time at hand may not end up in better result.<\/p>\n <p>Good luck to all other LD&#8217;ers!<\/p>","time":"April 19th, 2012 4:06 am","title":"Ludum Dare virgin."}