{"author_name":"sirGustav","cat":"LD #23","comments":[],"epoch":1334809920,"likes":0,"metadata":{"p_key":"59156","p_author":"sirGustav","p_authorkey":"1135","p_urlkey":"94905","p_title":"I\u2019m in!","p_cat":"LD #23","p_event":"LD23","p_time":"1334809920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"1135","us_name":"sirGustav","us_username":"sirgustav","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>This time I might even finish with a complete game. My weapons of choice this time will be:<\/p>\n <ul>\n <li>Paint.net (or the <a href=\"http:\/\/labs.adobe.com\/downloads\/photoshopcs6.html\">photoshop cs6 beta<\/a> if I&#8217;ll install it)<\/li>\n <li>Notepad++<\/li>\n <li>L\u00f6ve 0.72 (or 0.8 if I have the time to upgrade my basecode)<\/li>\n <li>sfxr<\/li>\n <\/ul>\n <p>If the game I end up making is a platformer I&#8217;ll probably be basing it on my <a href=\"http:\/\/code.google.com\/p\/gamesmadeinweekends\/source\/browse\/#hg%2Flove2d\">current l\u00f6ve platformer test<\/a>.<\/p>","time":"April 18th, 2012 11:32 pm","title":"I\u2019m in!"}