{"author_name":"envy3d","cat":"LD #23","comments":[],"epoch":1334701740,"likes":0,"metadata":{"p_key":"59313","p_author":"envy3d","p_authorkey":"8359","p_urlkey":"95063","p_title":"Jacked up and good to go!","p_cat":"LD #23","p_event":"LD23","p_time":"1334701740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8359","us_name":"envy3d","us_username":"envy3d","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>For my second Ludum Dare, I&#8217;ve decided to not use C#\/XNA due to portability issues.<\/p>\n <p>This time around, I&#8217;m going to try using a different language and a library I have never touched before.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Tools:<\/strong><\/p>\n <p><strong>Language and Library &#8211; <\/strong>Java + Slick2D\/lwjgl<\/p>\n <p><strong>IDE &#8211; <\/strong>Eclipse<\/p>\n <p><strong>Music and sounds &#8211; <\/strong>Audacity, headset microphone, nearby instruments and objects<\/p>\n <p><strong>Graphics &#8211; <\/strong>Paint.NET and GIMP<\/p>\n <p><strong>Energy generating fluid &#8211; <\/strong>Coffee<\/p>\n <p><strong>Inspiration inducing inebriant &#8211; <\/strong>Beer<\/p>","time":"April 17th, 2012 5:29 pm","title":"Jacked up and good to go!"}