I’m In

After failing to complete my last ludum dare, I’ve done a lot of prep this time round and I learned a lot about my previous failures. I’m hoping to get a game finished this time around.

The tools:

  1. Game Engine: Flixel
  2. Images: gimp
  3. Audio: sfxr and lmms
  4. Time Management: Pomodoro

To better success this time round! W00t!

I’m going to upload my base code here before the contest starts, probably just a splash screen and an empty game state, ready to get started.

Comments

17. Apr 2012 · 11:46 UTC
I can vouch for the Pomodoro time management technique, It helps you stay focused.