{"author_name":"Frib","cat":"LD #23","comments":[],"epoch":1334605920,"likes":0,"metadata":{"p_key":"59437","p_author":"Frib","p_authorkey":"3939","p_urlkey":"95188","p_title":"I\u2019m in!","p_cat":"LD #23","p_event":"LD23","p_time":"1334605920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3939","us_name":"Frib","us_username":"frib","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>My first LD was a year ago. This will be my fourth, and I&#8217;m in!<\/p>\n <p>This time I&#8217;ll be using C# with SDL.NET, rather than XNA. I wanted to try something new this time, but I don&#8217;t have the time to learn something new before this weekend, so I&#8217;ll just stick close to my comfort zone with C#, and at the same time I can learn a new way to draw stuff on the screen! \ud83d\ude00<\/p>\n <p>And if it turns out to be easy, I might even try porting it to mono so I can get a linux version out as well.<\/p>\n <p>Tools will be Visual Studio, Paint.NET, bfxr and iNudge. Frameworks will obviously be SDL.NET, and I might cook up a quick framework this week for some added basic functionality like screens, input and resource management, etc. I&#8217;ll obviously release that to the public if I do that.<\/p>","time":"April 16th, 2012 2:52 pm","title":"I\u2019m in!"}