{"author_name":"torokokill","cat":"LD #23","comments":[],"epoch":1334528040,"likes":0,"metadata":{"p_key":"59497","p_author":"torokokill","p_authorkey":"3932","p_urlkey":"95248","p_title":"I\u2019m in for LD23","p_cat":"LD #23","p_event":"LD23","p_time":"1334528040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3932","us_name":"torokokill","us_username":"torokokill","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Unlike the last compo, I&#8217;ve got the time off work this time! I am ready to rock.<\/p>\n <ul>\n <li><strong>Language:<\/strong> Actionscript 3 &#8212; FlashDevelop IDE<\/li>\n <li><strong>Engine:<\/strong> FlashPunk<\/li>\n <li><strong>Level Editor:<\/strong> ogmo<\/li>\n <li><strong>Audio:<\/strong> bfxr and sfxr<\/li>\n <li><strong>Music:<\/strong> musagi and possibly Audiotracker-c<\/li>\n <li><strong>Art:<\/strong> Paint.Net<\/li>\n <\/ul>\n <p>I will be bringing in a library of my own, somewhat functional, somewhat optimized code pulled from previous compos. \ud83d\ude09 Among other things, it includes an A* implementation.<\/p>\n <p>I also plan on doing a time lapse, but I make no promises.<\/p>","time":"April 15th, 2012 5:14 pm","title":"I\u2019m in for LD23"}