{"author_name":"Will Edwards","cat":"LD #23","comments":[],"epoch":1334386680,"likes":2,"metadata":{"p_key":"59555","p_author":"Will Edwards","p_authorkey":"10313","p_urlkey":"95306","p_title":"Glest modding community are jamming!","p_cat":"LD #23","p_event":"LD23","p_time":"1334386680","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"10313","us_name":"Will Edwards","us_username":"william_edwards","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Back in the January mini #31 <a href=\"http:\/\/www.ludumdare.com\/compo\/minild-31\/?action=preview&amp;uid=10313\" target=\"_blank\">we tried top prove that platform games don&#8217;t need to be made from 2D block tiles!<\/a><\/p>\n <p>(Anyone wanting an OpenGLES 2 and file IO wrapper that compiles for Windows, Linux, Mac and runs natively in the in Chrome browser can feel free to use the scaffolding we made for mini #31 &#8211; <a href=\"https:\/\/github.com\/williame\/barebones\" target=\"_blank\">barebones<\/a>)<\/p>\n <p>This time around we have an overall game concept that is <em>entirely<\/em> different, perhaps unique, and we&#8217;re super excited imagining how we might bend it to suit whatever the LD 23 theme will be!<\/p>\n <p>We might try to make the game play two different ways &#8211; sort of almost two games in one.<\/p>","time":"April 14th, 2012 1:58 am","title":"Glest modding community are jamming!"}