{"author_name":"guscost","cat":"LD #30","comments":[],"epoch":1408861920,"likes":0,"metadata":{"p_key":"5956","p_author":"guscost","p_authorkey":"31734","p_urlkey":"62879","p_title":"With pixel art","p_cat":"LD #30","p_event":"LD30","p_time":"1408861920","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"31734","us_name":"guscost","us_username":"guscost","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>Done: The\u00a0storyboarding system is just about figured out, some pixel art, some decent physics, most of the planning game mechanics and a few ideas for puzzles.<\/p>\n <p>Need to finish the past\/present transitions, the story, lots of graphics, all the sound effects, and some music. A lot to do.<\/p>\n <p>I&#8217;ve decided to go with Hexels for the graphics, since the results are kinda nice even if you&#8217;re as terrible at drawing as I am. Needless to say, this game is not going to look very detailed.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot22.png\"><img class=\"alignnone size-medium wp-image-380654\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot22-300x169.png\" alt=\"screenshot2\" width=\"300\" height=\"169\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot22-300x169.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot22-550x310.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/08\/screenshot22.png 959w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"August 24th, 2014 1:32 am","title":"With pixel art"}