{"author_name":"kirbytails7","cat":"LD #23","comments":[],"epoch":1334272860,"likes":1,"metadata":{"p_key":"59597","p_author":"kirbytails7","p_authorkey":"4767","p_urlkey":"95348","p_title":"Ah! I\u2019m really excited.","p_cat":"LD #23","p_event":"LD23","p_time":"1334272860","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"4767","us_name":"kirbytails7","us_username":"kirbytails7","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I missed out on the last LD (though I&#8217;ve only ever done one before), but I&#8217;m very excited for LD23. I&#8217;ve been working on some games on my own and have gotten good at working with some much more functional libraries than last time, so hopefully my game will be super-sweet. I&#8217;m thinking about trying to work whatever the theme is into an arcade-style beat-&#8217;em-up, but I suppose I&#8217;ll have to wait and see&#8230;<\/p>\n <p>Code- Either C++ with the <a title=\"Simple and Fast Multimedia Library\" href=\"http:\/\/www.sfml-dev.org\/\">Simple and Fast Multimedia Library<\/a>\u00a0(or G3D\/OpenGL, if I&#8217;d dare to try 3D on this one), or JavaScript\/HTML5 in Notepad++ and Chrome<\/p>\n <p>Art- Gimp, probably. I&#8217;ve trended towards spriting thus far, and it&#8217;s certainly a step up from MSPaint.<\/p>\n <p>Music- GarageBand, sfxr, and possibly FLStudio. Maybe I can learn how to get good output from Sibelius in the next week&#8230;<\/p>\n <p>Food- Trader Joe&#8217;s!<\/p>\n <p>Oh, and I&#8217;ve been working on some generic sprite-wrapping code in HTML5 lately, so I will probably end up using\/porting that.<\/p>","time":"April 12th, 2012 6:21 pm","title":"Ah! I\u2019m really excited."}