{"author_name":"Ricket","cat":"LD #23","comments":[],"epoch":1334269140,"likes":0,"metadata":{"p_key":"59600","p_author":"Ricket","p_authorkey":"2421","p_urlkey":"95351","p_title":"I\u2019m in!","p_cat":"LD #23","p_event":"LD23","p_time":"1334269140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2421","us_name":"Ricket","us_username":"ricket","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I am about 95% certain that I will be participating in Ludum Dare 23! I will be doing something web-based (canvas or Three.js) targeting Google Chrome 18 (the current stable release). I&#8217;ve been very impressed by some of the new web tech that&#8217;s making it into the latest stable versions of browsers, and I&#8217;ve had years of web dev experience, so I feel very confident.<\/p>\n <p>Over the next 8 days I hope to get a test app\/framework set up &#8211; that&#8217;s one thing I wished I had done in the past. I&#8217;m going to be using Git and pushing every stable increment to a public server and Github, so I&#8217;ll be encouraging everyone to check out the game as I develop it. I have a Wacom tablet that I&#8217;ll use for art, and a MIDI keyboard that I probably won&#8217;t use for sound (if I get to sound, it&#8217;ll probably be sfxr&#8230;) but maybe! And then I have my 17&#8243; MacBook Pro (OSX and Win7 VM\/bootcamp) and a few other laptops\/netbooks.<\/p>\n <p>Soo I think that about covers it. Now to see if I can put down my current game project and hack some stuff into Github before Friday! See you all then!<\/p>\n <p>&nbsp;<\/p>\n <h2>Next post:\u00a0<a title=\"Permanent Link: Canvas, tiles, and Google Chrome Frame!\" href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/12\/canvas-tiles-and-google-chrome-frame\/\" rel=\"bookmark\">Canvas, tiles, and Google Chrome Frame!<\/a><\/h2>","time":"April 12th, 2012 5:19 pm","title":"I\u2019m in!"}