{"author_name":"bndwagn_junglst","cat":"LD #23","comments":[],"epoch":1333845060,"likes":0,"metadata":{"p_key":"59665","p_author":"bndwagn_junglst","p_authorkey":"502952","p_urlkey":"95417","p_title":"Warmup weekend","p_cat":"LD #23","p_event":"LD23","p_time":"1333845060","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"502952","us_name":"bndwagn_junglst","us_username":"bndwagn_junglst","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I decided to finally <del>finish<\/del> start the doodle\/mini-LD project from a few weeks ago as sort of a warmup round, and, unlike every other jam\/speed-coding\/short-dev-cycle attempt I&#8217;ve ever made, I actually feel like I&#8217;m not a miserable failure this time! Go me!<span id=\"more-110458\"><\/span><\/p>\n <p>I&#8217;m eighteen hours in, and I&#8217;ve managed to go from some really crappy initialization code and an empty directory to a really crappy level editor and previewer, and even a crappily-animated heroine to go with. (I&#8217;m slacking off at the moment because I&#8217;m waiting for Imagemagick to finish downsampling the contents of my timelapse directory, and I really don&#8217;t feel like looking at the project at the moment, so I&#8217;m avoiding burnout.)<\/p>\n <p>Things I&#8217;ve learned from this little exercise:<\/p>\n <ol>\n <li>starting out with a lightweight vegan meal: definitely a huge win (I love cheeseburgers, but let&#8217;s face it, they cause torpor like nobody&#8217;s business).<\/li>\n <li>using workrave to remind me to split my work up into 45-minute chunks so I don&#8217;t get burned out or demoralised too quickly: definitely a huge win.<\/li>\n <li>while making tools and &#8216;middleware&#8217; in situ is kind of fun, it is definitely a timewaster.<\/li>\n <li>I need to be better at (temporarily) turning a blind eye to things that are inelegant or unpolished during &#8216;crunch time&#8217;.<\/li>\n <li>Boning a catgirl: not as much fun as it sounds (see below). That took waaaay too long to make, and it still has a crappy silhouette and z-fights all over the place. A shame&#8230;<\/li>\n <\/ol>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/04\/07\/warmup-weekend-2\/ld48_warmup_screenshot1\/\" rel=\"attachment wp-att-110459\"><img class=\"alignleft size-large wp-image-110459\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld48_warmup_screenshot1-550x351.png\" alt=\"I'm embarassed to admit to how long this took...\" width=\"550\" height=\"351\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld48_warmup_screenshot1-300x191.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld48_warmup_screenshot1-550x351.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/04\/ld48_warmup_screenshot1.png 1288w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>I think I&#8217;m probably going to goof off for the evening at this point, then pick up bright and early tomorrow; 12 hours would be just enough to actually make it into a real game&#8230;<\/p>","time":"April 7th, 2012 7:31 pm","title":"Warmup weekend"}