{"author_name":"Desmont","cat":"LD #23","comments":[],"epoch":1333787100,"likes":0,"metadata":{"p_key":"59675","p_author":"Desmont","p_authorkey":"3889","p_urlkey":"95427","p_title":"I\u2019m in","p_cat":"LD #23","p_event":"LD23","p_time":"1333787100","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3889","us_name":"Desmont","us_username":"desmont","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Wow, my last LD was a disaster of almost\u00a0apocalyptic\u00a0proportions \u00a0&#8211; it forced me to rethink\u00a0priorities: no more working on the menus, gui items &#8211; these are basic mistakes, which I made two times! Anyway, the next experiment (or if I&#8217;m lucky maybe a game) will be more barebones than my last &#8220;successful&#8221; project.<\/p>\n <p>I will be using\u00a0Unity3d (no more AS3 for my private projects), maybe a more visual tool will help me concentrate on what&#8217;s important.<\/p>\n <p>If you&#8217;re thinking on what tool to use, maybe after this lecture things will become clearer, they were \u00a0for me:\u00a0<a href=\"http:\/\/www.youtube.com\/watch?v=PUv66718DII\">http:\/\/www.youtube.com\/watch?v=PUv66718DII<\/a><\/p>","time":"April 7th, 2012 3:25 am","title":"I\u2019m in"}