{"author_name":"Brett Chalupa","cat":"LD #23","comments":[],"epoch":1333401420,"likes":2,"metadata":{"p_key":"59733","p_author":"Brett Chalupa","p_authorkey":"8491","p_urlkey":"95485","p_title":"LD23 \u2013 I\u2019m In for my First Ludum Dare","p_cat":"LD #23","p_event":"LD23","p_time":"1333401420","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"8491","us_name":"Brett Chalupa","us_username":"brettchalupa","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>I&#8217;m In for my first Ludum Dare. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> I followed along other developers during the last competition, but I had some previous commitments so I couldn&#8217;t participate. However, I&#8217;ve made sure to have cleared out that weekend to participate.<\/p>\n <p>This morning I was doing some thinking about possible tool options for Ludum Dare. Here is the list I came up with:<\/p>\n <ul>\n <li>Star Ruby<\/li>\n <li>Unity3D<\/li>\n <li>JRuby w\/ LWGL &amp; Slick<\/li>\n <li>XNA<\/li>\n <li>Flixel<\/li>\n <li>FlashPunk<\/li>\n <li>Game Maker<\/li>\n <\/ul>\n <p>I&#8217;ve only messed around with Star Ruby a little bit. It&#8217;s nice and simple, and I really want to explore Ruby as an option for game development. JRuby is a similar option, but I have never messed with it. I have used Unity3D in the past for a school project, but it wasn&#8217;t much more than some simple code and using the editor. XNA is what I have the most experience with, and I have some frameworks and a decent codebase to help me get started with 2D tile-based games. Flixel is probably my second most comfortable tool, as I&#8217;ve worked in it for a few projects and really enjoy it. I&#8217;ve worked with FlashPunk about a year ago, and I also enjoyed working in that. However, I&#8217;d probably work in Flixel over FlashPunk, just due to familiarity. Lastly there is GameMaker, I&#8217;ve opened it up and messed with it, but I&#8217;ve never worked on an actual project with it. I&#8217;m definitely interested in it, but I&#8217;m not sure what it&#8217;s appropriate for.<\/p>\n <p>There you have it, a bunch of babbling about tech options and some random thoughts.<\/p>\n <p>I&#8217;ll also be using tools like Paint Tool Sai, GIMP, Bfxr, and whatever else I discover I need.<\/p>\n <p>I look forward to LD48, and good luck to everyone else. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 2nd, 2012 4:17 pm","title":"LD23 \u2013 I\u2019m In for my First Ludum Dare"}