{"author_name":"TehWut","cat":"LD #23","comments":[],"epoch":1333399020,"likes":0,"metadata":{"p_key":"59736","p_author":"TehWut","p_authorkey":"7234","p_urlkey":"95488","p_title":"second LD, hopefully prepared!","p_cat":"LD #23","p_event":"LD23","p_time":"1333399020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7234","us_name":"TehWut","us_username":"tehwut","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Looking forward to my next LudumDare in a few weeks!! The last one was awesome, but i could&#8217;ve done things better as far as time management, but now with my experience from last I hope this game to be more sucessful tahn the last (I have to beat place #541 this time :p)<\/p>\n <p>Tools of choice<\/p>\n <p>-Unity game engine, hurrah!<\/p>\n <p>-Illustrator or Gimp for Graphix<\/p>\n <p>-Sound:????????<\/p>\n <p>I feel kind of cheap using Unity to make my game, it seems like everyone else writes their own engines using their own libraries, lol I can&#8217;t even fathom that.<\/p>\n <p>&nbsp;<\/p>","time":"April 2nd, 2012 3:37 pm","title":"second LD, hopefully prepared!"}