{"author_name":"Majko","cat":"LD #30","comments":[{"author_name":"Berail","time":"August 23, 2014 2:44 pm","epoch":1408823040,"text":"I really like Your Gui design ! Awesome Work !!","spam":"N"}],"epoch":1408822020,"likes":8,"metadata":{"p_key":"5974","p_author":"Majko","p_authorkey":"40616","p_urlkey":"63152","p_title":"Bed time!","p_cat":"LD #30","p_event":"LD30","p_time":"1408822020","p_likes":"8","p_comments":"1","p_status":"UPD5","us_key":"40616","us_name":"Majko","us_username":"majko","event_start":"1408665600","event_key":"24","event_name":"LD30"},"text":"<p>It&#8217;s 11pm in Czech Republic, and I&#8217;m pretty tired after 19 hours of development.<\/p>\n <p>I haven&#8217;t progressed much, I&#8217;ve been most of time playing with GUI tweaking. Tomorrow I&#8217;m planning to tweak game mechanics, make it more fun, challenging and harder, add some new features and finish it with sounds, music and intro. I still worry about music, because I have no idea how I&#8217;m going to do that. Well&#8230; let&#8217;s see.<\/p>\n <p><a href=\"http:\/\/giant.gfycat.com\/SelfassuredWhirlwindAztecant.gif\"><img class=\"aligncenter\" src=\"http:\/\/giant.gfycat.com\/SelfassuredWhirlwindAztecant.gif\" alt=\"\" width=\"80%\" \/><\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"August 23rd, 2014 2:27 pm","title":"Bed time!"}