{"author_name":"NeiloGD","cat":"MiniLD","comments":[{"author_name":"Suese","time":"March 21, 2012 8:15 pm","epoch":1332378900,"text":"Now THIS brings me back.   We used to play &#8216;War&#8217; on a piece of paper by drawing little stick men with machine guns behind trees and things.  We&#8217;d move the paper around while the other guy had his eyes closed.","spam":"N"},{"author_name":"","time":"March 21, 2012 8:59 pm","epoch":1332381540,"text":"Yeah the only thing that I would run out of time on is having a server to do match making + NAT. Could always just use a lib to do it over an IRC server, provided the latency overall isn&#8217;t too high (could cope with 500ms easy enough) it wouldn&#8217;t be that bad. I may try that!","spam":"N"},{"author_name":"digital_sorceress","time":"March 22, 2012 4:43 am","epoch":1332409380,"text":"If you&#8217;ve never made an RTS before, you may find it is harder than you expect.","spam":"N"},{"author_name":"SkullSoft","time":"March 22, 2012 4:51 pm","epoch":1332453060,"text":"If you manage to make a working RTS AI, for the first time, in a week, I&#8217;ll give you a trophy!","spam":"N"}],"epoch":1332365700,"likes":3,"metadata":{"p_key":"59792","p_author":"NeiloGD","p_authorkey":"1154","p_urlkey":"95544","p_title":"MiniLD Doodle\u2026","p_cat":"MiniLD","p_event":"LD23","p_time":"1332365700","p_likes":"3","p_comments":"4","p_status":"UPD5","us_key":"1154","us_name":"NeiloGD","us_username":"neilo","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>The weekend is almost here, and I know I&#8217;ll be doing this a bit late, but MiniLD is flexible right? I had already budgeted the time for the weekend coming so screw it \ud83d\ude1b Anyways, my doodle:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/03\/21\/minild-doodle\/doodle-10\/\" rel=\"attachment wp-att-109232\"><img class=\"aligncenter size-large wp-image-109232\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/03\/doodle2-550x411.jpg\" alt=\"\" width=\"550\" height=\"411\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/03\/doodle2-300x224.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/03\/doodle2-550x411.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/03\/doodle2.jpg 800w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>I&#8217;m gonna make an RTS. May sound like a difficult task, but I&#8217;ve already got a few ideas to keep it simple. Only 3 or 4 unit types per side, no base building, no upgrade path. Purely controlling a set of units, full visibility, and 1 screen. However, I quickly need to decide something fast regarding it being 2 player:<\/p>\n <p>1) Make it networked. This is actually pretty easy to do if I keep it LAN or direct IP connection. (I won&#8217;t have time to do NAT punchthrough unless Enet does it for me).<\/p>\n <p>2) Make the opponent AI. I&#8217;ve never done this before for an RTS, so is probably more difficult than the previous.<\/p>\n <p>3) Make it local multiplayer. Easiest option, but can it be done with an Xbox 360 controller? And well?<\/p>\n <p>&nbsp;<\/p>\n <p>Anyways, thoughts? <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p><strong>UPDATE: <\/strong>I&#8217;m rolling with online multiplayer. IRC should provide a stable enough way for game clients to talk. It isn&#8217;t a perfect solution, but it gives me the ability to use any old IRC server that&#8217;s there to find other players easily, and DCC for communication between clients. Basically, it ticks the boxes for such a short development time frame \ud83d\ude09<\/p>","time":"March 21st, 2012 4:35 pm","title":"MiniLD Doodle\u2026"}