Dev Blog
Hi all,
I am sad I could not participate to the last Ludum Dare mainly due to the simple fact that I was working to release the very first commercial game of my very new small business.
Now that I have finished this project, and since I owe much to the Ludum Dare community because it is always a source of personal motivation as well as a trigger to enhance my creativity I would like to share some things about my developement (postmortem like ) in a series a articles which would cover a large array of themes from project management, to languages, gfx, sfx, install process, strange device handling, etc…
So, would you be interested by this kind of information ? And is Ludum dare a good place to publish that kind of stuff ?
Thanks for your answers 