{"author_name":"Kris with a K","cat":"MiniLD","comments":[],"epoch":1327349940,"likes":0,"metadata":{"p_key":"59875","p_author":"Kris with a K","p_authorkey":"504346","p_urlkey":"95627","p_title":"The results of my \u201clearn a new language\u201d jam\u2026","p_cat":"MiniLD","p_event":"LD22","p_time":"1327349940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504346","us_name":"Kris with a K","us_username":"Kris with a K","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>My foray into Flixel development is going pretty OK so far, I think! Admittedly, I have been pretty busy this weekend and not very focused when I did have time to code, but I successfully completed a <a href=\"http:\/\/flashgamedojo.com\/wiki\/index.php?title=Hello_World_-_FlashDevelop_%28Flixel%29\">Hello World<\/a>, <a href=\"http:\/\/flashgamedojo.com\/wiki\/index.php?title=EZPlatformer_%28Flixel%29\">EZPlatformer<\/a>, and a simple <a href=\"http:\/\/www.omegastormproductions.com\/uber-flash\/flixel-tutorials\/making-your-first-game-a-shoot-em-up\">shmup<\/a>. Although I haven&#8217;t gotten into all that &#8220;win state&#8221; and &#8220;score counting&#8221; nonsense yet. Figured I&#8217;d just jump into making a fully-featured FPS with 256 player online or something.<\/p>\n <p style=\"text-align: center\"><a href=\"http:\/\/www.ludumdare.com\/compo\/2012\/01\/23\/the-results-of-my-learn-a-new-language-jam\/capture_shmup\/\" rel=\"attachment wp-att-107611\"><img class=\"size-medium wp-image-107611 aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2012\/01\/Capture_SHMUP-300x264.png\" alt=\"\" width=\"300\" height=\"264\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/01\/Capture_SHMUP-300x264.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2012\/01\/Capture_SHMUP-550x485.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p style=\"text-align: center\"><em>The shmup. Sadly it looks like I lost the files for the platformer (and no one cares about hello world screenshots). <\/em><\/p>\n <p style=\"text-align: left\">Not really, obviously. I&#8217;m going to try to make a sort of sort-of unique &#8220;tower&#8221; defense game; basically, you drop stuff on the bad guys from orbit. Simple, but that&#8217;s how first games should be right? Not to mention simple games can be pretty popular. I hope to update tonight w\/ the basics (control of your attacks, but not enemies, a good UI, or win\/loss. etc.)!<\/p>\n <p style=\"text-align: left\">PS &#8211; also, \/compo\/ has been updating really erratically, and I can&#8217;t connect to the IRC either. Anyone else getting that?<\/p>","time":"January 23rd, 2012 3:19 pm","title":"The results of my \u201clearn a new language\u201d jam\u2026"}