{"author_name":"Vilborg","cat":"LD #22","comments":[],"epoch":1326155100,"likes":2,"metadata":{"p_key":"59940","p_author":"Vilborg","p_authorkey":"4884","p_urlkey":"95692","p_title":"LD22 Postmortem","p_cat":"LD #22","p_event":"LD22","p_time":"1326155100","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"4884","us_name":"Vilborg","us_username":"vilborg","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Well, my game did pretty well, so I guess I&#8217;m happy.\u00a0 There were a lot of cool games this time around.<\/p>\n <p>My big lesson from LD22 is that I can make a game in 48 hours, seeing as even in the Jam I had pretty much wrapped up by the 48 hour deadline.\u00a0 My second biggest lesson is that I can&#8217;t psychologically handle 72 straight hours of LD Jammin&#8217;.\u00a0 I&#8217;m going to try the compo next time around.<\/p>","time":"January 9th, 2012 7:25 pm","title":"LD22 Postmortem"}