(-o^_^)-o HUG MONSTER <3 YOUR GAMES 4

Most of the games I’ve recommended or publicly pointed people to in this LD have been really high on the graphical production value chain.  I want to point out two particularly nice games that completely throw fancy graphics out the window while still maintaining a polished feel.  As of this writing, neither of them have gotten much attention, and I think it’s time to change that.

The Library of Madness – by Pre-order Cancelled!

Some things once seen cannot be unseen.  Such is the nature of the horrors that lurk beyond the shadows of space, and within the murky depths of our oceans and caverns.  Great cyclopean edifices pay homage and tribute to nameless horrors that could as soon exterminate our species as look down upon it.  Perhaps it is for the best then, that this game of Lovecraftian horror is a roguelike?  In this game, one must try to escape the library of madness amidst shambling horrors that may drive a man mad at the mere sight.  Some things in this world are simply best left to the imagination, and as such, the letter C will be seared into your very being until the moment of your death.

RGB – by Benn

A testament to the philosophy of gameplay over everything else.  This game’s graphics consist merely of red dots, green dots, and blue dots.  You are the green dot.  Rescue the blue dots from the red dots.  Simple premise and fun execution.  The red dots dance in magnificent sine wave patterns, whipping and waving, circling about.  It’s as artful as it is engaging.  This is, to me, the essence of game design.  It’s not necessarily original, but it is definitely worth a playthrough.