Postmortem: 10 Yards Alone
Last weekend was Ludum Dare 22: Alone, obviously why else would hundreds of people gather to make no less than 891 games not including those that were not submitted? I took part of this awesome gathering for the second time, with Ludum Dare 21: Escape being the first. During that entry I had the following postmortem of which after reading I realize I didn’t put in all the things that went wrong. I feel to that list should have been “pick a smaller idea”, although I suppose that previous idea was very flexible in size.
What went right:
I had the weekend to myself, with no interruptions or responsibilities.
I picked a framework I was familiar with, and had tools to do what I needed.
I followed the theme well with a simple idea of taking a team sport, and playing alone vs the other team.
I spent little time debugging issues, crashing, etc.
I added sound effects and music early on.
What went wrong:
The idea was far too big for a weekend project, too many little rules.
The idea never turned into a game really, despite a win/lose condition; It was too hard, or too repetitive if the player managed to learn the patterns.
Some art; the player/ai characters, was completely temporary and never replaced with something better.
I spent far too much time programming. My framework needs to allow me to manage/do less, if it is to be useful in LD.
What was learned:
I need to spend more time on art/music and content. To help with this I am rewriting/adding to my framework so that it will manage more things for me. Instead of loading a sound, and remembering to unload it, I should just be able to PlaySound(“Yada.wav”). It would go a long way in reducing the time I spent programming, or at least the time spent programming “needless” things. An idea for a 48 hour game must be small. I went into this compo knowing I needed to aim to be complete with my game by the end of day 1, yet the idea I chose was far too big for that.
I am waiting for the next LD, where I hope I can shine through and get this done right.
Play and Rate: 10 Yards Alone