{"author_name":"Snuffypot11","cat":"LD #22","comments":[],"epoch":1324522200,"likes":1,"metadata":{"p_key":"60078","p_author":"Snuffypot11","p_authorkey":"7276","p_urlkey":"95830","p_title":"Post Mortem","p_cat":"LD #22","p_event":"LD22","p_time":"1324522200","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"7276","us_name":"Snuffypot11","us_username":"snuffypot11","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Ok, so this was my first Ludum Dare and it will not be my last!<\/p>\n <p>I enjoyed myself sooo much last weekend, even if i didnt get everything I wanted done.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Things that went right:<\/strong><\/p>\n <p>&#8211; Was very happy with the overall look of my game (2.5D type of style)<\/p>\n <p>&#8211; Small story elements and the pixel graphics I did<\/p>\n <p><strong>Things that went wrong:<\/strong><\/p>\n <p>&#8211; Music *facepalm* I am no good with music. I&#8217;m so tone deaf when it comes to music that i probably cant even play the triangle.<\/p>\n <p>&#8211; Collisions weren&#8217;t correct, which caused problems with doors and lasers.<\/p>\n <p>&#8211; Didn&#8217;t focus enough on the levels (its a short game).<\/p>\n <p>&nbsp;<\/p>\n <p>Cant wait for the next one as I&#8217;m teaming with so many ideas now that I have seen everyone elses work.<\/p>","time":"December 21st, 2011 9:50 pm","title":"Post Mortem"}